
Just a quick one today…
My lightweight Blazor and .NET game framework for the web – BlazorGE – version 1.1.0 has now been released. I finally got round to updating it to .NET 8 and also improved the JavaScript interop code so it doesn’t use the deprecated and undocumented ‘hack’ to use ‘unmarshalled’ code. It now uses the new [JSImport] and [JSExport] attributes to increase the speed of canvas drawing over previous versions.
Check out the code at GitHub here for some sample demos, or create a Blazor webassembly project yourself in VS code or Visual Studio and add the relevant nuget packages to get started.